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levincoolxyz

6 Game Reviews w/ Response

All 27 Reviews

simple and cool game... I was somehow greatly amused by the way other letter boxes gets pushed around when I hold a single letter ramming left and right...

One question though, what is the music used in the last few levels? I could not found it from your audio submissions, nor is it listed at the credits section...

Munguia responds:

Thanks for comment and play Levincoolxyz, most of the times i do the music too as DJ PULP, this time i re used some old track i made time ago, now i just listed on credits sections, if you want to hear some other tracks check this https://soundcloud.com/mungu-a-s-dj-pulp

gg, cool graphics and all... but just want to be a snob and point out that this is not how gravity works. dv/dt is approximately a constant *independent of mass (famous galileo pisa experiment). or size given that air resistance is not really introduced in this mechanics (not to mention more area only gives more resistance).

a serious comment on the "gamability" ... i think it turns out to be more frustrating than fun for me because many level have a same puzzle format repeated over and over, exponentiating on a person's reflex success probability ... so not really puzzle rich per se.

Primajin responds:

Hey :) - I know that bigger things don't always fall harder, it's just an expression not to be taken literally. On the note of gamability, I will keep that in mind for the future, thanks :)

great game!

however, i was stuck at this level (see http://imgur.com/gallery/ynMjjbI) for quite a while. mushrooms keep spawning out of nowhere (instead of clowning nearby other mushrooms when I used the wrong attack). and the place where victory condition is put shows 3 out of 3 tower was built, so...... (not to mention two Mr. Faker is stuck with invincibility)

also if I pause, i will resume with a ridiculous amount of mushrooms spawn all over the battle area...

this "bug" aside, I think maybe an experience based system in addition to this centralized purchase of upgrades might make the game more interesting.. but i'm sure you already contemplated about this since it is a pretty standard idea.

anniedududu responds:

Hi, mushrooms keep spawning from earth when rain starts.
You need use Physics or Magic to attack the right mushroom, otherwise they spawn more.
And if you use chaos attack, that will be easier. Such as FireBall, Nott, etc.
About pause cause a ridiculous amount of mushrooms, I will look into it.
Thanks.

This review is probably not going to provide any more insight than the previous ones. but...

This is a great game if you can get started in the first level. The possession of one weapon (with ammo) and one kind of jumping aid (or block breaker) seems to trigger a bifurcation...
I had encountered at least 10 level 1's where no weapon was accessible, making beating the boss very much impossible (for me). But after I got one weapon and one kind of jumping aid in one try, everything turns out to be "easy" and fun but a bit repetitive (until I jumping into an acid pool).

The character (dragon?) is really cute. I like it/him/her a lot.

PestoForce responds:

Thx for the review!

YEAH

Great game!!!!!!! best flash so far. but why does it lag so much in the bar and treasure room for me? worked very well at other levels

molkman responds:

Hmm, weird. That never happened to us. SORRY. :>

CoOl

so romantic

SilverStitch responds:

Hehehe~~ =3
Thanks~

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